Category Archives: science fiction
In celebration of Aliens Day (4/26, as in LV-426… c’mon, people!), I thought it’d be nice to finish the Colonial Marine spacesuit from earlier. This is based on a Tony Akins design from 1993’s Aliens: Colonial Marines comic. I added some sweet modifications…
I should have a color version to share soon, as well.
I’ve been working on a superhero commission all weekend. While the design we went with was ultimately different, I thought this unused design was pretty damn fun:
I showed it to my buddy/fellow artist Cody, and he liked it too. Enough so, that he took his mad digital coloring skills to it. If you’d like to see the color version, by the talented Mr. Hagman, check it out here.
There were some very pivotal encounters in my childhood that set the tone for much of the rest of my life. Seeing the movie Aliens was definitely one of those encounters. Finding out, a few years later, that there were also comic books based on the Alien Franchise, was just as profound but in a slightly different way. At that point, I felt that I could not only enjoy the world those stories were set in, I could participate!
I started drawing the space (Colonial) Marines from the world of the Alien/Aliens movies. Back then, in the late 80’s/early 90’s, references were hard to come by. So, when I series like Aliens: Colonial Marines came out in 1993, I was ecstatic. The first three issues, drawn by Tony Akins, inked by Paul Guinan, and colored by Matt Hollingsworth, were just… phenomenal! The first three issues were chock-full of new spacesuit designs, space guns, star ships, and dynamic action scenes.
Having gotten a new lease on my drawing-life recently, I’ve been inspired to start drawing some of those designs myself. Here’s a pencil sketch of the security from the Sungun station:
I’ll clean it up in the near future. In the meantime, here’s a taste of one of the wonderful treats that series offered up:
Every freelance artist knows the pain of trying to be a business person when all they really want to do is make art. The whole “getting paid” part is more about a desire for spending all your time getting to create instead of having another job to pay the bills. It’s a tough proposition. Either you spend more time ( a LOT more) operating the business-side of freelancing than one would want, or, like me, you end up getting another job so that the art-making doesn’t become just amount the money. There’s many pitfalls with either, and the one I have fallen into for the past few years is spending so much time working elsewhere that my freelance efforts have suffered.
Recently, however, a series of events have coinciding in my life, giving me a second wind, and I feel a powerful push to do more freelancing. One of those events have been an inexplicable upswing in commissions, encouraging me to keep going as well as giving me a good reason to draw more!
So, I’ve been in my studio a lot more lately, and I feel the desire to finish old projects as well as really dig into new ones. In keeping with that, I want to start making available the long-awaited issue #3 of Father Robot:
Want one? Well, you certainly can right here!