Sometimes, like now, when all I feel like doing is drawing spacesuits, I get to the face of the lucky guy or gal inside and lose interest. That’s when I spice things up with a skull, or an alien, or… a robot!
There’s no good reason to put a robot in a spacesuit, except that it’s really fun.
I’m sick. I hate being sick.
It’s nice to get a day off of work, but it sucks to not being able to do much with it. I have a comfy bed, though, and lots of books that need reading. So, I should be alright.
Drawing is not something I do well when I don’t feel well, but blogging doesn’t require much energy and I do have a little drawing from this weekend that I thought worth sharing.
This is for a friend who broke her arm recently. It’s based off a mascot that she cares a lot about, and I thought she might like a little cyber-zombie treatment to make the bull a little more interesting. I don’t think I can transfer this to a cast (on the arm), but it might make for some good nightmare-fuel while healing.
Hey! Busy, busy, busy. I’m determined to get more posts out, though. Lately I’ve been working like a madman and sleeping very little. The weeks fly by and I find myself nearly into the second month of 2016 already, with no real recollection of what happened to the month of January. I still find myself thinking of what I’m going to accomplish in the new year, and then realizing I’m well into it. Accomplish I have, though! Most excitingly, the printing (finally) of issue #3 of Father Robot. I’ve been waiting for the publisher to put out the digital version, to no avail. I have no idea what’s going on there…
Anyway, in the spirit of all things FR, here’s a sketch from way-back in the development days of the series. I don’t know why he has no arm.
I’ve got to get back to work, but I hope you enjoy the drawing and please feel free to drop me a line here or at sam@samgarlandillustrations… especially if you’d like to acquire a copy of the new issue!
Just warming up with a little Father Robot today. I miss this guy!
I forget how hard he can actually be do draw. When I designed him it was from some very static poses, which I was able to set up with some profiles and shapes I found very pleasing. Twisting and turning him all around, though, makes some problems for me. I always preferred him without his rocket-launching backpack. So, this is a little variation on the robot you see in my comic, with some new shoulder patches and forearm cannon as well.
This was done the old-fashioned way, with technical (Copic) pens on paper.
The as-yet unnamed heroine of the Garman Hagland project is getting closer to that far-off city. It looks like there’s been some trouble in the past, though.
Back to ol’ Thunderbird again. I rarely draw superheroes, but I’ve got a need for a good understanding of this discarded mutant. So, I end trying out different versions of him time and again. The problem is, it’s hard to find good reference for this guy. Even within one book, there’s a rather large variation of what his details are. This problem is only increased by his ability to morph into a radically different version when angered. Anyway, I did my best, but I know I forgot the little gauntlets he’s supposed to have popping off his meaty forearms.
I had lots of fun drawing Thunderbird. Because of his powers and variable appearance, I felt it was a good excuse to exaggerate proportions and just enjoy myself. Then, I went after him with Copic markers, and there’s nothing more fun than coloring a solid drawing with those! The only thing I’m not completely satisfied with is the red tones. It looks like my scanner couldn’t pick up the variation of that color, as I had actually used a darker value in many places. Oh well, maybe I’ll go over the piece again with some warm gray in those areas…
One of my favorite things about Copics is the flexibility they have to be blended. here’s a revision of the first post after I went back and added some darker value to spots. I just took some warm and neutral grays to the areas where there was already flat (or at least lacking enough variation of) color, and now I think it looks much better.
I was looking through some old sketchbooks today and I came across a few pieces that I believe I previously rejected for posting on this blog, but now like for one reason or another. So, as the new year approaches, I thought I’d get the old out and make room for new drawings in 2015. I know that makes no sense, but just enjoy this drawing and try not to think about it too much.
I made this guy when I was trying to come up with my own Evangelion bot. Somewhere along the way I drifted off in another direction, and ended up with this design. I don’t know why I never posted him before, as I think he looks pretty neat.
I know you’ve all been asking, “how can I look casual, yet knowledgeable of the independent arts?” Well, the answer is here:
Supplies are limited, as fashion-conscious robots keep looting my studio. So, get ’em while you can…
Issue #3 is just about ready for mass consumption. In this chapter, FR comes face-to-face with the reality of his identity, and both he and Reggie have to make sense of the robot’s truth of existence. What will Clarabelle do? Can they all escape becoming casualties of war?!
I collaborated with the mega-talented Cody Hagman on this one. I did the line work and Cody brought life to the drawing with awesome, digital colors.
Are you going to be in Portland, Oregon in a few weeks? If so, you should come by my table at Rose City Comic Con and pick up the new issue of Father Robot the weekend of September 20th and 21st. I’ve got some new artwork for sale (original and prints), t-shirts, buttons, and, of course, lots of cool comics!