Back behind the table

Back behind the table

It seems like I just left Emerald City Con, but here I am packing up to head back to another comic convention. This time we’re going south, to Anaheim, for Wondercon. I haven’t been to Wondercon since it left San Francisco three or four years ago. I’m very curious to see what it’s like…
Come by the Artist Alley, table AA-234, to see what’s new in my world(s)!

Northwest passage

Not only did I survive the journey to and from the Pacific Northwest, but I had a great time seeing old friends, drinking at new breweries, and hanging out at my table at Emerald City Comicon.

The folks putting the convention on were some of the most-thoughtful in the business and even had “minions” on the convention room floor bringing water to the exhibitors, watching the tables during bathroom breaks, and in general spreading warmth and cheer.  So, a special thanks to Lauren, the minion for my area.  She kept us sane and hydrated.

I picked up commissions, sold lots of books, and got the word out about Father Robot.  Along the way I made some new friends, destroyed old enemies, and made the world a better place.

1898913_616714655063309_969163104_oMy table-neighbor, Eric Lofgren, is a fantastic artist and fun to hang out with. 1974418_616714511729990_1623337316_o Brian Schirmer is a dangerously-talented creator, and should be feared… 1265112_616714548396653_176161403_o 10004004_616714605063314_2033137893_n

I’ll definitely be back next year.

Gone to Seattle…

I need a vacation!  I’m off for some good times with old friends in the Pacific Northwest, where I also plan to do a little drawing and make an appearance at the Emerald City Comicon in a week.  If you’re in the area, please stop by:


So close, yet…

The best thing about issue 3 is all the rocky, outdoor settings.  There’s something very freeing and satisfying about creating such abstract and unlimited environments. I used to be a professional geologist, and I guess a love-of-rocks is still part of me.

In this panel, Clarabelle realizes that, despite how far she’s already come, she still has a long and difficult climb ahead of her.  I certainly sympathize with her.  Life seems to be a non-stop uphill, even when doing something as fun and satisfying as drawing.  As much as I love making comics, sometimes I look at all the pages ahead and feel overwhelmed.

If she asked, I’d tell Clarabelle, “In life, as well as when scrambling over mountainsides, just keep your focus on what’s right in front of you and worry about tackling the far-off  slope once you get there.”  Oh, and snakes.  For the gods’ sake, watch out for snakes.


Sketchy guns

Who likes sketches?  Here’s a look inside my compact, little sketchbook I carry around with me.  They’re supposed to be an artillery gun needed for the story in Father Robot issue #3.  At first I was going for a spidery-looking vehicle that could kind of crawl around the hillsides, firing on our intrepid hero.  It occurred to me that not only was that going to be a real headache to draw with the story needs, but that such a design would not be practical for a powerful gun.

This sketch is very close to what I actually ended up using.  In fact, I took the concept phase no further once I had these sketches on the page.  It looks like it might be able to walk (or at least waddle) around, but could keep its footing when that powerful canon is fired.  If you look closely you can see FR, a lil’ person,  and a Southern Forces robot standing off to the side for scale.  A human should be able to climb up and stand in that glass canopy in the front.


arillery gun

Surf’s Up.

Just messing around with Adobe Illustrator.

I was trying to come up with a new logo for the “bad guys” in Father Robot, and someone pointed out to me how near I was to making up a new surfboard company.

So, here you go…


Clarabelle takes a break.

Or is she “making” a break (for it)?  I’m really loving the work on issue #3 as there’s lots of rocky landscape, and I find drawing that kind of environment very satisfying.

I have yet to take on landscape-illustration in any organized way, but the more I get a taste of it the more interested I get.  I’d love to learn how to paint landscapes or (zoinks!) make relatively quick sketches of environments with my Copic markers.

Until then, I’ll keep on with the line work, which remains my passion.


Where am I?

Time passes.

Sometimes weeks go by and I haven’t returned phone calls or messages.  I feel like all I do is go to work and draw.  On good days I also sleep, but there’s not much more than those few things.

All in the name of comics.

The good news is that I’m really happy with the results I’m getting from my work on issue #3.  I’ll try and put some previews up soon, but I’ve found that posting is one of those things that slip away in the temporal blackhole that is comic page-production.  For those of you who follow my work, I’m sorry not to post more.  I look forward to putting up more, regular updates soon.

In the meantime, here’s a quick, digital, color sketch from work on Father Robot.



This soldier from the future is supposed to be one of the “bad guys”.  I thought it interesting that when designing villains, I right away went to harsh angles and cool colors (in an earlier version).  I then started over, thinking about all those poor schmucks who just needed a job and ended up being on the wrong side of inevitability in stories like Cobra in GI Joe and Imperial Stormtroopers.  My uniform for those unknowing evil-doers is hopefully a little ambiguous as far as archetypes go, I hope.  He could be fixing his spaceship on his way to trade foodstuffs or burning villages of Care Bears, but you would never guess by looking…

There’s something on your shoulder…

Convention-season is upon me, and I’m eagerly awaiting the finished proof of issue #2, ready to go to print as soon as the final version is in my hands.  In the meantime, there’s lots to do on issue #3, as well as an overload of promotional material I’d like to have ready for my first table of the year.  It’s going to be back in my favorite city, Seattle, for the Emerald City Comicon.  I’m looking forward to seeing some old friends, showing my girlfriend my favorite haunts (and rainy tourist spots), and introducing the denizens of that wonderful area to Father Robot.


The above image is from the cover of issue #2.  The book has a cropped version, and I plan to make high-res prints of the full shot available at the convention table next month.  I really like it, and I wish I could spend as much time and attention to every panel of the book as I did this one image.  It was hand-drawn, then cleaned up and colored in Photoshop.

A father/daughter moment.

The final touches are going on to Father Robot issue #2, and I’m already working on the pages for issue #3.  My minutes of free-time are few and far between these days, but I wanted to take some time to put another sneak-peek up.

FR sure loves his Clarabelle.  I hope all of you get a big hug from a well-meaning robot soon too…


Colors by the outstanding Jenny Gosk.


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